R
FENG
Projects
Art
Blog
resume
▹
demo reel
G
raphics
CUDA Pathtracer
CUDA
C++
OpenGL
WebGPU Clustered Deferred Renderer
WebGPU
WGSL
Boids Flocking Simulation
CUDA
C++
Kinegami Joint Editor
Python
Monte-Carlo Pathtracer
C++
OpenGL
GLSL
Real-Time PBR Renderer
C++
OpenGL
GLSL
Mini-Minecraft
C++
OpenGL
GLSL
Forward/Inverse Kinematics Viewer
C++
Curve Editor
C++
T
echnical Art
Underwater City
Houdini
UE5
VEX
Stylized Water Shader
Unity
Shader Graph
HLSL
Procedural Fireball
WebGL
GLSL
Stylized Cake
Unity
Shader Graph
HLSL
Gothic Flourish Tool (WIP)
Houdini
VEX
G
ames
One Huge Pizza
Unity
C#
Two Huge Pizza
Unity
C#
HLSL
Beware the Spider
Unity
C#